Exodus: An Exploration for the True Sci-Fi Aficionado.
For a distinct breed of science-fiction enthusiast, the announcement of Exodus stood as the biggest reveal from a recent gaming awards ceremony. It's worth noting, those very fans might not have grasped its full significance during the initial showcase.
Exodus, the first project from a freshly formed studio populated with veteran talent from a legendary RPG developer, was initially teased a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a spectacle-filled trailer. Prior to this reveal, the studio's leadership elaborated on some of the grounded scientific concepts that serve as the basis for the game's universe: time dilation, genetic alteration, and interstellar colonization. These are all inherently complex ideas, which are inherently difficult to express in a brief, cinematic trailer.
“I wish some of those intriguing and novel ideas were highlighted in the trailer. What I perceived was ‘stereotypical man in space,’” wrote one observer. Another replied, “The vibe I got was ‘we have a well-known space opera RPG at home.’” Responses in community spaces were similarly divided.
The trailer's focus undoubtedly is logical from a commercial standpoint. When striving to capture attention during a marathon onslaught of game announcements, what sells better: A team discussing the intricacies of theoretical science? Or enormous robots combusting while additional giant robots emit lasers from their faces? However, in choosing visual bombast, the developers neglected to include the quieter concepts that make Exodus one of the more intriguing scientifically rigorous games in development. Let's delve deeper.
The Celestial Conundrum
Does Exodus contain aliens? Perhaps. The answer is nuanced. Recall that image near the start of the trailer, depicting a being with ashen skin and technological components fused into their flesh. That was certainly an alien, correct? In the end hinges on your stance regarding one of the game's major existential inquiries: If you applied gradual replacement logic to the human genome, is what remains still human?
“We want the Celestials... for a player who isn't dedicate large amounts of time into learning the backstory, to still comprehend the basic premise that they're transhuman descendants, recognize that they’re an foe you have to deal with... But also, ultimately, make sure it's enjoyable and that they're compelling and that they function effectively to challenge,” explained the studio's head.
Comprehending how these alien-seeming beings aren't technically aliens requires wrestling with vast expanses of both space and history. Time dilation — the scientific principle that time moves slower for faster-moving objects — is an operative scientific basis of Exodus’ narrative setting. Here are the basics: Humanity leaves a desiccated Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive ages before others. Those pioneers radically altered their biology and took on the “Celestial” name.
“There’s multiple tiers of evolution. The people who arrived at the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see standard humans as sort of backwards, beneath them, not really suitable for the higher tiers of society,” stated the game's lead writer.
Exodus is set approximately 40,000 years in the future. Consider that immensity — that's the equivalent of all of our documented past multiplied ten times over. Now contemplate what humans would look like if they spent ten entire human histories mastering the limits of biotech. You would not possibly recognize the result as human. You might very well believe you're observing an alien. The most vicious branch of Celestial, known as the Mara-Yama, can adopt multiple forms. Some possess fangs and blades and stand enormously tall. Others are encased in exoskeletons. According to companion lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a collection of organs attached to a head.
A Universe of Ideas
Between the detonations, energy weapons, and war beasts, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, operates a shiny machine that produces a purple glow. A spaceship flies into a portal and disappears at near-light speed. This all seems outside human achievement, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of elements that appear alien but are deeply rooted in mankind's own evolution.
Beyond the core development team, the Exodus lore is being crafted by what the narrative lead called a duo of “renowned authors.” One bestselling author has already published a massive novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Incorporating such respected science-fiction writers into the world years before the game's release has enabled the studio to develop a layered fictional universe as a backdrop for the game.
“It was really a collaborative effort. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all meshed... With someone of that caliber, you don't want to constrain him. You want to give him latitude,” the narrative director said of the collaboration.
One key scene shows Jun seemingly mold the ground beneath him, fashioning stone into a temporary bridge. This material, called livestone, responds to mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were allowed specific technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his status.
“Jun's not technically a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, stating that the ability to use Celestial technology is a “key part of the game.”
The immense scale of the Exodus setting — both in the galaxy and temporal scope — means there is abundant room for multiple stories to be told, drawing from the same universe without creating contradiction.
Tales of Time and Loss
Although Exodus has been on the radar for a couple of years and isn't releasing, several stories have already told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials utterly alien to her experience. An episode of a sci-fi anthology depicts a poignant story about a father searching for his daughter across star systems, with time dilation resulting in life-altering effects on their family; by the time he finds her, she has lived a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun eating away at everything, including essential life support systems, and Jun must use his Celestial-like powers to {find a solution|stop